First thing:
Sorry for my bad english :P
- July, 2006
First
contact with On.Off, when he shows Lucy's project and
the first sprites and anims. On.Off asked me if I'd like
to code her. I was impressed with his work and accepted
the partnership;
- August,
2006
On.Off
started to make the sff file;
- October,
2006
I've started
the coding job. On.Off based his work on rough drafts so
I could program simultaneously with the drawing process.
He made a big text and some illustrated scripts to show
me the functioning of her attacks and combos;
- November,
2006
First
private beta was appeared with normal moves and three
special attacks: Tournant, Lucy's Spider and Babooshka.
On.Off suggested some adjusts. Later I've done the
second beta and added some moves like Tournant Addons,
Lucy in the Sky (including addons) and Rond de Jambe ;
- December,
2006
Many adjusts
were done on her coding (pausetimes, damage, vels, etc)
on the 3rd and 4th beta;
- January,
2007
Lucy won a
new stance and the hypers Alcova and Balletomane were
added;
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Old Stance |
New Stance |
- February, 2007
Lucy won new
sprites and anims to her walk an strong punch. A new
special move was created (Lucy's Scorpion) and the
hypers Lucy in the Sky with Diamonds and Samba Samba
Samba were added.
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Old Walk |
New Walk |
Old Strong Punch |
New Strong Punch |
- March to
May, 2007
On.Off and I
were very busy so just some adjusts were made... Added
Super and Dream Cancels. Many adjusts on gameplay;
- June to
July, 2007
Added
portraits and some new combos. Vogue and crouch strong
punch's sprites had beem modified. Juggles are revised.
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Old Vogue |
New Vogue |
Old Crouch Strong Punch |
New Crouch Strong Punch |
- August to
September, 2007
A new Super
Cancel on Lucy's Spider was added after a funny bug
happened with Samba Samba Samba (Samba Bugão :P):
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All sprites
had been finished. Her main
velocities were changed. Lucy won voices, AI, winquotes and
palletes. All her basic system was revised and Lucy was
finally released.
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